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AzusaMute is a Pocketmine plug-in that works to mute players on the server, either one player or all players
Commands | Default | Permission |
---|---|---|
/mute |
Op | azusamute.command.mute |
/unmute |
Op | azusamute.command.unmute |
/muteall |
Op | azusamute.command.muteall |
/unmuteall |
Op | azusamute.command.unmuteall |
/mutecheck |
Op | azusamute.command.mutecheck |
# AzusaMute Configuration
# Enable/disable the op function on mute
# If "true", the player op will not be affected by the mute function.
# If "false", the player op will be affected by the mute function.
allow-op: false
# Message on the server
messages:
already_muted: "§cThe player is already on mute"
not_muted: "§cThe player is not on mute"
unmute_success: "You are free from the §emute penalty"
already_muted_all: "§cThe server is already on mute"
not_muted_all: "§cThe server is not in mute state"
# Message when player is mute by admin/player op
player_mute: "You have been mute for §c{time} §fby §b{punisher}"
# Message when successfully checking mute player
mute_check: "§e{player} §fwas mute within §c{time} §fby §b{punisher}"
# Message when the player tries to send a message on mute
mute_all: "§cYou cannot send messages because the server is on mute"
player_muted: "You cannot send messages because you are on mute for §c{time}"
# Message when a mute player is unmuted
mute_ended: "You are free from the §emute penalty"
unmute_success: "You are free from the §emute penalty"
# Message if allow-op = true, then player op cannot be muted
op_mute: "§cOP players cannot be muted"
# Broadcast on the server
broadcast_mute: "§e{player} §fgets a mute penalty for §c{time}"
broadcast_mute_all: "§cAll players on the server are mute"
broadcast_unmute_all: "§eAll players on the server are free from mute"
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