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2.1.0 (12 Jul 2020 ) Approved
2.0.3 (22 May 2020 ) Approved
2.0.2 (05 Oct 2019 ) Approved
2.0.1 (29 Sep 2019 ) Approved
2.0.0 (14 Sep 2019 ) Approved
1.0.3 (09 Sep 2018 ) Approved
1.0.2 (08 Sep 2018 ) Approved
1.0 (20 Oct 2017 ) Approved
104 Downloads / 1227 Total
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Submitted on 11 Jul 2020 from
Dev Build #22,
12 Jul 2020
BlocksConverter is a
PocketMine-MP plugin that allows you to translate blocks from MC: Java Edition to MCPE.
/convertqueue <add|remove|status> [world_name|all] (Permission: blocksconverter.command.convertqueue)
/cq add <world_name|all>: It adds one or all worlds in queue before the conversion.
/cq remove <world_name|all>: It removes one or all worlds from the queue.
/cq status: It shows the status of current queue.
/convert <world_name|queue> [backup=true|false] (Permission: blocksconverter.command.convert)
/convert [world_name] [backup=true|false]: It directly convert a world (without quotes!) and it optionally runs a backup (by default is true)
/convert queue [backup=true|false]: It starts to convert all the worlds in queue.
/toolblock (Permission: blocksconverter.command.toolblock)
Allows to show information about the block you are targetting. (Useful to detect the block ID to replace with).
The Java world version must be less or equal than 1.12.x.
This plugin could take some time before the conversion isn't finished. While the conversion,
don't try to stop or turn off the server until it's finished.
Glazed Terracotta, End Rod and Concrete blocks can now be converted.
Optimized world conversion, it should take less time.
Fixed crash in case of missing argument in /convertqueue command.
The plugin now requires in the command input the world folder name instead of world name of level.dat
#11: implemented PluginIdentifiableCommand
Improved and fixed crash during signs conversion.
Fixed error while converting signs with missing colors.
Removed blocks.yml configuration, all blocks are now mapped inside the plugin.
Added more blocks conversion/rotation.
Improved commands code.
Implemented /toolblock command.
Implemented all chunks loading to be sure all blocks will be converted.
Adapted plugin to new poggit rules.
Fixed problem with poggit.
Bump API to 3.0.0, added support for signs conversion
cool, but i downloaded a java world then tried converting it but it said its not loaded, and i downloaded loadallworlds but that doesnt load it and when i tp it will give me internal server error of course
Probably it doesn't load because the java world has a version greater then 1.12.x. The plugin supports only worlds with version <= 1.12.x. If your world is 1.12.x or minor, please open an issue on GitHub.
Great plugin. Makes porting Java maps super simple. Dev is quick to respond to issues.
Yes, it is good but the config file has no way or explanation of how to convert say, this PC block to a BE block.
Sorry about that, I immediately update the README file (https://github.com/matcracker/BlocksConverter/blob/master/README.md). Soon will be updated in this page too.
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