And also you have the .png file, go to some applications (3d paint on win10,..) which have eraser tool to remove pixels that the clothes dont use
You should add a steve geometry json file then draw on it so the body,arm,leg can moving while player is moving
Draw the texture to fit with the geometry
Then add json, png into plugin_datas just like clothes (but in cosplays folder).
How the cosplay look like in blockbench should be just how it will displayed on the server.
If you having some problem just leave a comment under the poggit review or open a issue on github.
Type /clo or /clothes and a UI will display for you to chosing the clothes
Type /cos or /cosplays to change the skin
both /clo and /cos dont have permission to use, but there is permission for each cloth/cosplay (if you have set in config)
only who has permission nanny.clothes.command can use this command
use this command then hitting a human entity to change its skin
Type the clothes' name into the config like example to assign it with a permission for using
If you want to remove perm, just remove something similar to : long_neck: tungdeptrai.perm.
Config looks like:
#set to true if you wanna delete the player's skin in saveskin dir when the player left the serverDeleteSkinAfterQuitting: false#get update for new releaseenableUpdateChecker: true#type as the following to add a perm to a cloth or cosplayperms:
pika blue: pika.permsitdown: sitdown.permlong_neck: tungdeptrai.perm
A video about the plugin:
You can go here to get some more clothes without drawing skill