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DevTools is a collection of utilities used for developing PocketMine-MP plugins.
/genplugin <pluginName> <authorName>: Generates skeleton files for a new plugin
/extractplugin <pluginName>: Extracts the source of a loaded plugin from its Phar file
/makeplugin <pluginName>: Creates a Phar plugin archive for its distribution
/makeplugin *: Creates Phar plugin archives for all loaded plugins
/checkperm <node> [playerName]: Checks a permission node
/listperms [playerName]: Lists permissions assigned to the command sender, or the target player
/handlers [partialEventName]: Lists event handlers registered to event classes matching the input
/handlersbyplugin <pluginName>: Lists event handlers registered by the given plugin
Contrary to popular belief, this is very simple. Assuming you have a php executable in your PATH variable, cd into the DevTools directory (the folder where plugin.yml is located) and simply run the following:
php -dphar.readonly=0 path/to/ConsoleScript.php --make path/to/DevTools --relative path/to/DevTools --out path/to/put/devtools/phar/in/DevTools.phar
You can then load the phar onto a PocketMine-MP server. A correctly-built DevTools phar can also be executed directly from the command line as if it was the ConsoleScript.
You can also use the ConsoleScript or a DevTools phar from the command-line to build PocketMine-MP phars or plugin phars.
The script currently takes the following arguments:
||yes||The comma-separated path(s) to the files you want to bundle into a phar|
||no||Make DevTools resolve paths relative to the given path. If not specified, defaults to the current working directory.|
||no||PHP file to use as a custom phar stub. The stub will be executed when the phar is run from the command line.|
||yes||Path and filename of the output phar file.|
Example command line for building a plugin:
php -dphar.readonly=0 path/to/ConsoleScript.php --make path/to/your/plugin/sourcecode --out path/to/put/your/plugin.phar
/genpluginrelated to PM5
/handlers [partialEventName]: lists all event handlers registered to event classes matching the input string, or all events if no arguments are given
/handlersbyplugin <pluginName>: lists all event handlers registered by a given plugin
/listpermscommand, which allows you to see all of the permissions a user has been granted or denied.
/genpluginnow generates plugins in PSR-4 structure using
src-namespace-prefix(new feature in 4.0.0).
/makepluginno longer supports building
FolderPluginLoaderas a separate plugin (this was anyway broken for a long time and nobody complained, so clearly nobody cares that much)
ConsoleScriptnow allows including single files by passing them via --make
src-namespace-prefixto get rid of useless subdirectories in
ConsoleScript and /makeplugin now generate a phar stub that doesn't depend on the phar extension.
/genplugincrash on PHP 7.4.
/makeserver. This command is now redundant with the introduction of a specialized build script in PocketMine-MP itself.
/genplugin now generates a true skeleton plugin without extra useless junk.
Fixed --make paths matching prefix instead of full folder name
/makepluginwhen the source files for a folder plugin were deleted from disk at runtime
This release is compatible with PocketMine-MP 3.0.0 and all later minor/patch releases.
genplugincommand - now it doesn't write useless files to disk
ConsoleScriptignoring compression type
support for API version 3.0.0-ALPHA11 release
Minor bug fixes, please see GitHub Releases for changelogs.
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