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Consider posting your first share your experience and issues before posting a vote if you like to use Festival! That way it will improve Festival, my coding skills, your PMMP insights and the PMMP community, thank you!
Festival 1.1.1 functionalities will not extend further more. Important bug fixes will still be done untill Festival 2 is ready. Festival 2 is in development including FormUI for easy control, a new code structure and some of the flags will be completely rewritten. I probably dump the translations untill there is request for it. Just to let you know ..
More info also available at the Festival Wiki
!Please before asking; first double-check your server basic world configurations, other plugins configurations (ie. worldguard) and the used player permissions incl. Festival whitelistings.
Create and manage area’s ingame (like WorldGuard/iProtector)
Set area flags ingame Flags: Any flag true will protect the area and the players in it. ie. edit: true (on) means no breaking/building by players. shoot: true (on) means no shooting by players.
Events & Commands
Add commands to area events
!Please first check festival and other plugins configs (ie. worldguard) and the used player permissions incl. Festival whitelistings.
Standard Plugin installation; Upload .phar file to server 'plugin' folder (or upload .zip if you have latest devtools installed), restart the server, go to folder plugins/Festival;
Edit config.yml; set the defaults for options, default area flags and the default area flags for specific worlds.
Set Festival language en/nl for area and command returned messages. en = english nl = nederlands __ = your language, please help translate __.js
First command '/fe pos1' and tab or break a block for position 1 (holding a block, not an item),
then command '/fe pos2' and tab or break a block to set position2,
these are the endpoints of the area longest diagonal.
/fe pos1 /fe pos2
Then name/save the selected area
/fe create <AREANAME>
Now the area is ready to use
You might want to set or edit the area description line
/fe desc <AREANAME> <description>
Festival v1.0.1-11 introduced a fast toggle for flags: /fe <edit/god/pvp/flight/touch/mobs/animals/effects/tnt/fire/explode/shoot/drop/msg/pass/hunger/perms/falldamage/cmdmode> <AREANAME> Area flag defaults are set in the config.yml, server defaults and world specific default flag. The basic command to control area flags: /fe flag(f) <AREANAME> <edit/god/pvp/flight/touch/mobs/animals/effects/tnt/fire/explode/shoot/drop/msg/pass/hunger/perms/falldamage/cmdmode> <true/false> Area flag listing /fe flag <AREANAME> list
/fe delete(del,remove) <AREANAME>
See area information at position /fe here
See all area info, optional per level /fe list (<LEVELNAME>)
Teleporting to area center top, drop with no falldamage (if falldamage flag true) /fe tp <AREANAME>
Area floating title display (default set in config.yml) /fe titles
/fe desc <AREANAME> <DESCRIPTION>
/fe whitelist <AREANAME> <add/list/remove(del,delete)> <PLAYERNAME>
**This is the fun part of Festival: assign commands to area events** When an area is created 3 events are available; - enter; when a player enters the area - center; when a player reaches the center (3x3xareaHeight blocks) - leave; when a player leaves the area To add a command you need at least; - an areaname, - an unique id for the command - make sure the command works! (when you are op) /fe command <AREANAME> <add/list/edit/event*/del> <COMMANDID> <COMMANDSTRING/enter*/leave*/center*>
/fe command <AREANAME> add <COMMANDID> <COMMANDSTRING> 'add' is the default for attaching a command on the 'enter' event. Using 'enter', 'center' or 'leave' instead of 'add' attaches the new command to the given eventtype: i.e. /fe command <areaname> center <commandid> <commandstring>
/fe command <AREANAME> list
/fe command <AREANAME> edit <COMMANDID> <COMMANDSTRING>
/fe command <AREANAME> event <COMMANDID> <enter/center/leave>
/fe command <AREANAME> del <COMMANDID>
The Festival plugin is in active development.
If you like to help improve this plugin;
or send an email to msg @ genboy.net
[x] Area messages and msg/description management are stable
[x] Commands can be attachted to specific events at the area:
[x] enter: on entering the area
[x] center: when in the center of the area
[x] leave: when leaving the area
[x] Submit to poggit
[x] Testing expected possibilities; use as portals and shields, design a minigame park, create a quest/parcour..
[x] Passage flag; turning the area into a barrier, no one in, no one out.
[x] /fe tp now sends player to the area top-center and prevents fall damage
The Festival code is written and tested by Genboy and first released on 12 Feb 2018, first extending the area object with area events (enter and leave messages) and soon added functions and ingame commands to attach a commandstring to a area-event. Since v1.0.7 the area's and players can be protected with 12 flags, and trigger commands on areaEnter, areaCenter and areaLeave.
In v1.0.8 Festival has 8 new flags, 2 flag changes and some great protective enhancements; Mobs and Animals flags to prevent spawning, including spawner and egg usage. TNT flag, protecting area’s only from tnt block explosions, and Explode, protecting area’s from entities exploding. And the Fire flag now protects area’s from fire (incl. flint & steal) and lava. In v1.0.7 -22.214.171.124-dev the tnt, hunger, no fall damage and shoot flags where tested, fire (player burning) is extinguished when player does not get damage (aka. in area with god flag on) and area chat-messages are hidden when msg flag is true. The Edit flag is extended to protect itemframes and dirt/grass from players creating farmland. Last is the cmdmode flag, area commands testing mode for ops only.
Oh wait, just forgot some amazing new options:)
-> Translations! -/fe lang en/nl (so far), set option in config.yml - Festival responses in your language? help translating thank you!
-> Area Floating titles - /fe titles toggles the floating area's titles center top area (if allowed by configs, and area msg flag must be off)
-> A very important code fix includes a change in 10 functions constantly running on player move event, to check the area's a player is in. This has improved both speed and accuracy for Festival. (since v126.96.36.199)
read more at: https://genboy.net/festival/
Festival Panathenaic - Release v1.0.4-11
new perms & drop flags
config update fallbacks
few bug fixes & code cleanup
checked perms and drop flag, config fallbacks, cleaner code and a few bug fixes
Implement configs fallback
Setup Perms flag & drop flag
add config Msgdisplay
area empty value cleanup
default configs added
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