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A simplistic implementation of Bukkit's ItemCase.
Then while holding an item, tap on a slab or glass block. This will create an itemcase with that item.
To destroy, just destroy the block where the itemcase was placed.
Case data is placed on a file in the world folder. This is loaded during world load and unloaded during unload.
By default you need to place items on Slabs or on Glass blocks. This
is classic mode. You can, if you want, enable new wave mode.
This would let you place items on any type of blocks. To enable this,
settings: classic: true
Change the line
false. Note that new
wave mode is experimental and has not been fully tested.
ItemCasePE Copyright (C) 2015 Alejandro Liu All Rights Reserved. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
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