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KillEntity provides a monetary reward to players who successfully defeat specific types of entities. Moreover, you can set up the percentage of money that players will lose if they die during combat!
Earn Money: This means that when a player successfully kills a zombie, they will earn $10.
animals:
Lost Money Percentage: For example, in the configuration:
percent: 50
If a player has $500 and dies, they will retain $250.
#format => name_entity: money
animals:
- Zombie: 10
- Villager: 20
# 1 for sending pop-ups
# 2 for sending messages
# 3 to turn off message notifications
message: 1
percent: 50
# enter the name world that you want to be activated
worlds:
- world
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