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The classic and fully customizable minigame fun to play for PocketMine-MP API 5.
The plugin itself it's easy to setup. Follow the steps:
Why are you even using a PocketMine fork?
The documentation is in my GitHub Wiki: it explains how to use the API to check some settings or to get the kills and the last damager, how to edit some in-game settings and even how to listen for the plugin events.
This is just a hotfix release that mostly fixes crashes regarding on players joining the game while the plugin was activated, it's been fixed now.
/knock settings
commandPlayerDoubleJumpEvent
. It is cancellable ;)PlayerKitEvent
and SettingsChangeEvent
are now cancellable/kbffa settings
leave
subcommand will teleport the players to a specified world in the configuration filemcpe-protocol
to our plugin.yml to prevent issues on other versions when PocketMine-MP is being updated for other versionsleave
subcommand, that allows the player to leave the game and go to the world he joined fromReply to review by :
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