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Implements vanilla functionality of farmland becomes dirt when jumped or fallen
version 1.0.1
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111 Downloads / 160 Total
Plugin Description §



A PocketMine-MP plugin that implements vanilla functionality of farmland becomes dirt when jumped or fallen.


  • Turns farmland to dirt when a player jumps or falls onto a farmland
  • Automatic plugin updates checker

How to Install

  1. Download the latest version (It is recommended to always download the latest version for the best experience, except you're having compatibility issues).
  2. Place the KygekFarmlandDecay.phar file into the plugins folder.
  3. Restart or start your server.
  4. Done!

Upcoming Features

  • Permissions
  • Configuration file
  • Entity support (animals & mobs)
  • And more...

You can request for a feature to be added in a future update by leaving a comment or submitting an issue here!


NOTE: These issues only applies to version 1.0.0 and has been fixed as of version 1.0.1, unless the update doesn't properly fix the issues.

This plugin may conflict with Anti-Cheat plugins, because a farmland block gets replaced with a dirt block after a player had moved. This caused the player to be inside the dirt block server-side, even if the client fixes it. This plugin may also conflict with World Protection plugins.

These conflicts are planned to be fixed in a future update.

Additional Notes

KygekFarmlandDecay plugin is made by KygekTeam and licensed under GPL-3.0.

  • Join our Discord server here for latest updates from KygekTeam.
  • If you found bugs or want to give suggestions, please visit here or join our Discord server.
  • We accept all contributions! If you want to contribute please make a pull request in here.
What's new §

This release is a patch update to fix bugs and issues in previous version.

  • Now farmland won't turn into dirt when jumped if event is cancelled.
  • Now player gets teleported 0.1 blocks above to prevent being inside dirt block, as farmland blocks are lower than dirt blocks and Level->setBlock() updates the block after PlayerMoveEvent happens.
    • If you want to prevent this behavior from happening, use version 1.0.0 instead.
Supported API versions
Producers §
  • Collaborators:
    • @KygekDev
License §
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