MagicWE2
Lag free asynchronous world editor for PMMP with focus on mobile usability
Features
- Simple usage
- Asynchronous world editing
- Strong focus on simplicity
- Translations
- Good performance and great speeds
- Many commands
- Progress bars
- Cached sessions
- Clipboards
- Optimized item / block parsing - you can place any block, by id, name, item and even blockstates
- Command auto-completion (broken, #blameMojang (Jira Issue))
- Command specific flags (i.e. -p for relative copying/pasting, -h for hollow objects)
- UIs for brushes, palettes, assets etc.
- Selection shapes & outline
- Simplified placement of assets
- Previews of selections / structures
- Scoreboard integration
- Feature rich API
- Prefilled bug report issue url using
//report
Commands
You can find a list of commands here: COMMANDS.MD
Planned features
- More saved session data (saved brushes, clipboards, palettes)
- More commands
- Per-command flags, since they are currently in a global state
- Schematic and structure block data support (in progress)
- Clipboard naming, exporting and switching
- Better and more brushes. For now i suggest using BlockSniper for
brushes!
-
MyPlot integration
- UI with edit history
Fast updates
You have an urgent issue, your server is crashing or players mess with the world and start griefing?
Consider using //report to create a pre-filled GitHub issue!
Feel free to open issues, feature requests and criticism are welcome!
If you have an urgent issue, tag me on Twitter for faster response time: @xenialdan
Quotes
- "MagicWE2 has a new fresh coating over the plugin, with rainbow colored sprinkle topping!"
- "MWE2 - Not to be confused with MewTwo"
Foot notes
License: GNU GENERAL PUBLIC LICENSE
Readme last updated: 4th October 2021