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Manage Multiple Worlds
version 2.2.0
Approved
Direct Download How to install?
1503 Downloads / 1503 Total
1 Review
Plugin Description §

ManyWorlds

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  • Summary: Manage Multiple Worlds
  • Dependency Plugins: n/a
  • PocketMine-MP: API 3.0.0 (and higher)
  • OptionalPlugins: n/a
  • Categories: Admin Tools, Teleportation
  • Plugin Access: Commands, Manages Worlds
  • WebSite: github

Overview

DO NOT POST QUESTION/BUG-REPORTS/REQUESTS IN THE REVIEWS

It is difficult to carry a conversation in the reviews. If you have a question/bug-report/request please use the Thread for that. You are more likely to get a response and help that way.

Please go to github for the most up-to-date documentation.

Full feature set of commands to manage multiple worlds.

Features:

  • teleport
  • load/unload
  • create
  • world info
  • edit level.dat

Basic Usage

  • create : Creates a new world
  • default : Sets the default world
  • fixname : fixes name mismatches
  • generators : List available world generators
  • load : Loads a world
  • ls : Provide world information
  • lvdat : Show/Modify level.dat variables
  • tp : Teleport to another world
  • unload : Unloads world

Documentation

This plugin is a world manager that allows you to generate and load worlds as well as teleport between worlds.

Command Reference

The following commands are available:

  • /mw create <world> [seed] [generator] [preset]
    Creates a new world

Creates a world named world. You can optionally specify a seed as number, the generator (flat or normal) and a preset string.

  • /mw default <world>
    Sets the default world

    Teleports you to another world. If player is specified, that player will be teleported.

  • /mw fixname <world>
    fixes name mismatches

    Fixes a world's level.dat file so that the name matches the folder name.

  • /mw generators
    List available world generators

    List registered world generators.

  • /mw load <world>
    Loads a world

    Loads world directly. Use --all to load all worlds.

  • /mw ls [world]
    Provide world information

    If world is not specified, it will list available worlds. Otherwise, details for world will be provided.

  • /mw lvdat <world> [attr=value]
    Show/Modify level.dat variables

    Change directly some level.dat values/attributes. Supported attributes:

    • spawn=x,y,z : Sets spawn point
    • seed=randomseed : seed used for terrain generation
    • name=string : Level name
    • generator=flat|normal : Terrain generator
    • preset=string : Presets string.
  • /mw tp [player] <world>
    Teleport to another world

    Teleports you to another world. If player is specified, that player will be teleported.

  • /mw unload [-f] <world>
    Unloads world

    Unloads world. Use -f to force unloads.

Permission Nodes

  • mw.cmds : Allow all the ManyWorlds functionality
  • mw.cmd.tp : Allows users to travel to other worlds (Defaults to Op)
  • mw.cmd.tp.others : Allows users to make others travel to other worlds (Defaults to Op)
  • mw.cmd.ls : Allows users to list worlds (Defaults to Op)
  • mw.cmd.world.create : Allows users to create worlds (Defaults to Op)
  • mw.cmd.world.load : Allows users to load worlds (Defaults to Op)
  • mw.cmd.lvdat : Manipulate level.dat (Defaults to Op)
  • mw.cmd.default : Changes default world (Defaults to Op)

Examples

Create a new normal world:

/mw create overworld 711 normal

Create a new flat world:

/mw create flatland 404 flat 2;7,59x1,3x3,2;1;

Teleport to this newly created world:

/mw tp flatland

Teleport a player to another world:

/mw tp joshua flatland

Translations

This plugin will follow the server language configuration. The languages currently available are:

  • English
  • Spanish

You can provide your own message file by creating a file called messages.ini in the pluginc config directory. Check github for sample files.

Issues

  • New world names can not contain spaces.

FAQ

  • Q: How do I create a FLAT world?

  • A: You must be using PocketMine-MP v1.4.1. Set the generator to flat.

  • Q: How do I load multiple worlds on start-up?

  • A: That functionality is provided by PocketMine-MP core by default. In the pocketmine.yml file there is a worlds section where you can define which worlds to load on start-up. Examples:

    [CODE]
    
    # pocketmine.yml
    worlds:
       world1: []
       world2: []
    [/CODE]
    

    This will automatically load worlds: "world1" and "world2" on startup.

Copyright

ManyWorlds
Copyright (C) 2015 Alejandro Liu
All Rights Reserved.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

fuyutsuki
using v2.2.0
15 Aug 18
It works perfectly. It's I love from long ago, so I'm very happy to use it again!
JackMD
31 Aug 18
Great

Reply to review by :

Supported API versions
3.0.0
->
3.4.1
Producers §
  • Collaborators:
    • @dktapps
  • Contributors:
    • @JackMD
    • @alejandroliu
License §
Categories:
Teleportation
Admin Tools
Permissions
Manage worlds
Commands

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