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This is a companion plugin for PureEntitiesX that gives you the ability to keep mobs from spawning in areas you select.
Protected areas can currently be added by commands in game or by modifying the centers.yml file. To add a protected area in game use the
pexprotection command (this can be shortened to
pexp). This will required you to name the area to be protected and give a radius for how much area should be protected from the center of the protection area. An example command to add an area called "ForPoggit" with a radius of 100 blocks from center would look like this:
/pexp add ForPoggit 100
When you execute the command, you will be prompted to tap a block to designate the center of the protection area. After tapping the center block, you will receive a confirmation message letting you know that the protection area has been assigned.
Successfully added a protection center block with radius of 100.
To modify the centers.yml file directly, you will need to know:
ForPoggit: xPos: 273 yPos: 72 zPos: 366 level: world radius: 20 all-mobs: true ForPoggit2: xPos: 276 yPos: 69 zPos: 355 level: world radius: 200 all-mobs: false ...``` ## Help If you need help, check our GitHub pages or hit us up on Gitter and Discord! [![Join the chat at https://gitter.im/RevivalPMMP/Lobby](https://badges.gitter.im/RevivalPMMP/PureEntitiesX.svg)](https://gitter.im/RevivalPMMP/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![Chat](https://img.shields.io/badge/chat-on+discord-7289da.svg)](https://discord.gg/6Kcx3kK)
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