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2.1.2 (16 Apr 2019 ) Approved
2.1.0 (18 Mar 2019 ) Approved
2.0.3 (30 Jun 2018 ) Approved
2.0.2 (27 Apr 2018 ) Approved
2.0.1 (25 Apr 2018 ) Approved
1.3.3 (05 Feb 2018 ) Approved
1.3.2 (27 Jan 2018 ) Approved
1.3.1 (31 Oct 2017 ) Approved
1.2.3 (30 Jun 2017 ) Approved
1.2.2 (31 May 2017 ) Approved
342 Downloads / 4338 Total
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Submitted on 17 Mar 2019 from
Dev Build #28,
18 Mar 2019
Shows info about a certain player!
We also have a shorter command:
playerinfo.use - Allows the player to use the command
UI: Classic UI
GUI Scale: Maximum
Position: X: 132, Y: 78, Z: -963
Automatic updates of the models
Small improvements in the code
Update for PMMP 3.0.0
Drop support for 3.0.0-ALPHA versions
Remove extra onEnable message
Remove extra onDisable message
The Saving Update
Turn saving on or off!
You can now see someones Device Model better with useful names
after: iPhone X
Player info will now be saved if enabled!
You can now see info about a player even if they are offline!
Bump the API to 3.0.0-ALPHA11
Change the API to 3.0.0-ALPHA10
Compatibility with 3.0.0-ALPHA9
Added support for 3.0.0-ALPHA9 dropped support for lower api versions.
Support for API 3.0.0-ALPHA6
Changed 'OSX' to 'macOS'
Added an icon
The Config Update
Disable certain features!
You can now see if a player is using a Mouse/Controller or Touch!
GUI Scale added:
You can now see if a player uses Minimum/Medium or Maximum GUI Scale!
Namespace bug fixed for Linux users.
Updated Spoon Detector to the newest version.
This plugin is amazing. The amount of detail is awesome. I see you have added a lot of new devices which i like. KEEP IT UP
It's really awesome how the plugin can get all the info.
Add Ranks And Factions, Money To It And add a command to make a floating text stats.
Nice Plugin Working Very Well !
Thanks! If you have any suggestion on what I should add please tell me.
works great other than when I use it in the console. When I put the command in the console It gives me the players name, ip, and ping but after that it says that an unknown error has occurred followed by a wall of code
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