Apologies for the long wait between versions but I feel that it will be worth it. Major updates were made that should affect performance and some Vanilla behavior. There are a few lingering bugs that we need to update but users should have a much better experience with the current updates.
- Mobs don't drop experience if not damaged by a player.
- Mobs no longer fall through the ground.
- Spawn cycles were updated for a more vanilla behavior.
- Fix Skeletons holding bows and Withers holding stone swords.
- Magma Cubes and Slimes now spawn with random sizes (No AI yet though).
- Working Monster Spawners
- Other small bug fixes and code cleanup for performance.
- Config options do not work for specific spawn limitations.
- Jumping Entities Need Movement Updates
- Flying Entities Need Movement Updates
- Blaze and Ghast Fireballs do not work as expected.
- Bosses Are Not Implemented (Elder Guardian, Ender Dragon, Wither)
- Many Mobs Need Updates for Specific AI
If you have questions, you can check the contact page in our Wiki or join the chat on Gitter and Discord!
This plugin was originally Authored by milk0417. There have been significant changes and updates since it was abandoned and very little (if any) of the original code is left but we still want to pay homage to him/her/them for kickstarting such a very significant plugin. Thank your for your contributions.
PureEntitiesX is still undergoing development and will be experiencing many more updates and changes in the near future. As such, it is important to note that RevivalPMMP will not attempt to keep this plugin up to date with bleeding edge development. For this reason, we have started including a Target PocketMine-MP version with our releases. When seeking support, if you are using a version of PokcetMine-MP that is newer than the target release, it could cause significant delays in getting assistance.
This weird looking needs to stop .
Just to make a update, skeletons won’t shoot you but only shoots when right in front of you (No range)
Good, bu twhy do the mobs spawn in every world, even if I write only 1 world in the config?
I absolutely love everyone who is making this plugin happen, thank you so much <3
My server crash with this plugin and it lags so much u muss have a loot of ram
This seems like an awesome plugin! There is one problem. :( I crashes my server. Pls fix.
This seems like an awesome plugin! There is one problem. :(
I crashes my server. Pls fix.
works great but my mobs seem to be jumping high and they all can swim?
Rating 3 cuz theres no update for the latest version of pocketmine but appear to be really useful.. i want to use indeed but my host is using the newest pm.. will rate 5 when released the newest version.
Thanks for the review DeCarvalho83. As of 4/19/2018, an updated version of the plugin was released that's compatible with 3.0.0-ALPHA12. It will need to be voted on before it makes it to the release page. Please look for it in the reviews section.
Have not tested this fully, but it does spawn mobs which is awesome. Small issue with Creepers and Zombies though. Creepers do not always die when attacked while constantly exploding on each attack and zombies are on fire during the evening.
Thanks for the feedback! Those issues are reported and will be fixed in future updates.
Hey! What about this plugin???
A must have for Pocketmine!
good plugin and fast support!
Thanks for the review, Tepac! Glad I was able to help :D
Hello! What about this plugin ?
Does not work any more with newer versions.
PocketMine-MP 1.7dev-600 works, later versions not.
This problem should be fixed with the release compatible with 3.0.0-ALPHA11
YOU NEED THIS IF MOBS WON'T SPAWN IN YOUR WORLD! This plugin is awesome! Mobs wouldn't naturally spawn in my world and now they do, thanks so much! Can you please make a plugin like this to fix the enchantment table and brewing stand issues too? Thanks.
Great plugin! Compliments!
Thank you for a positive review!