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Command | Description | Permission |
---|---|---|
/spawner |
SakuraSpawners main command | sakuraspawners.command.main |
/hitkill |
Kill all entities together in one hit | sakuraspawners.command.hitkill |
Permission | Description |
---|---|
sakuraspawners.stack | Be able to stack entities with their own egg |
sakuraspawners.change | Be able to change the entity in a spawner with an egg |
At the moment there is only one way in which you can get a spawer, using the /give
command.
Command | Item ID:META | Result |
---|---|---|
/give |
52:10 | Chicken Spawner |
/give |
52:11 | Cow Spawner |
/give |
52:12 | Pig Spawner |
Remembering that the id of the spawner is 52
and the id of the desired entity is the meta
.
entity ids
you can see them HERE !In the same way as the spawner, use:
Command | Item ID:META | Result |
---|---|---|
/give |
383:10 | Chicken Egg |
/give |
383:11 | Cow Egg |
/give |
383:12 | Pig Egg |
Remembering that the id of the spawn egg is 383
and the id of the desired entity is the meta
.
1. How can I add my own entity to a spawner?
It is currently not possible to do this with minor changes. You would need to create a Spawner or SpawnerTile
extension and register it using the TileFactory
2. How can I get a Monster Spawner or Spawn Egg? Using SakuraSpawnersItems as in the example below:
use DayKoala\item\SakuraSpawnersItems;
SakuraSpawnersItems::MONSTER_SPAWNER(); # Spawner
SakuraSpawnersItems::SPAWN_EGG(); # Spawn Egg
Block->asItem();
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