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A fully featured World protection plugin.
Features:
All commands require a world name to be given, otherwise a default is selected. If in-game, the default world is the world the player is currently in. On the console the default is the default-world as specified in the server.properties file.
This plugin allows you limit what happens in a world.
It is possible to create limits in your limitless worlds. So players are not able to go beyond a preset border. This is useful if you want to avoid overloading the server by generating new Terrain.
Show a text file when players enter a world. To explain players what is allowed (or not allowed) in specific worlds. For example, you could warn players when they are entering a PvP world.
This plugin protects worlds from griefers by restricing placing and breaking blocks. Worlds have three protection levels:
Some items are able to modify a world by being consumed (i.e. do not need to be placed). For example, bonemeal, water or lava buckets. To prevent this type of griefing, you can use the banitem feature.
The following commands are available:
/motd: Shows the world's motd text
usage: /motd [world]
Shows the motd text of a world. This can be used to show rules around a world.
/worldprotect: Main WorldProtect command
usage: /worldprotect [world] <subcmd> [options]
add: Add player to the authorized list
usage: /worldprotect [world] add <player>
bancmd|unbancmd: Prevents commands to be used in worlds
usage: /worldprotect [world] bancmd|unbancmd [command]
If no commands are given it will show a list of banned commands. The command will be added/removed from the ban list otherwise.
banitem|unbanitem: Control itmes that can/cannot be used
usage: /worldprotect [world] banitem|unbanitem [Item-ids]
Manages which Items can or can not be used in a given world. You can get a list of items currently banned if you do not specify any [item-ids]. These are added or removed from the list otherwise.
border: defines a border for a world
usage: /worldprotect [world] border [range|none|x1 z1 x2 z2]
Defines a border for an otherwise infinite world. Usage:
x
and z
axis away
from the spawn point.gm: Configures per world game modes
usage: /worldprotect [world] gm [value]
Options:
lock: Locks world, not even Op can use.
usage: /worldprotect [world] lock
ls: List info on world protection.
usage: /worldprotect ls [world]
max: Limits the number of players per world
usage : /worldprotect [world] max [value]
motd: Modifies the world's motd text.
usage: /worldprotect [world] motd <text>
Allows you to modify the world's motd text. The command only supports a single line, however you can modify the motd text by editing the wpcfg.yml file that is stored in the world folder. For example:
noexplode: Stops explosions in a world
usage: /worldprotect [world] noexplode [off|world|spawn]
off
, so explosions are allowed.protect: Protects world, only certain players can build.
usage: /worldprotect [world] protect
When in this mode, only players in the authorized list can build. If there is no authorized list, it will use worldprotect.cmd.protect.auth permission instead.
pvp: Controls PvP in a world
usage: /worldprotect [world] pvp [on|off|spawn-off]
rm: Removes player from the authorized list
usage: /worldprotect [world] rm <player>
unbreakable|breakable: Control blocks that can/cannot be broken
usage: /worldprotect [world] breakable|unbreakable [block-ids]
Manages which blocks can or can not be broken in a given world. You can get a list of blocks currently set to unbreakable if you do not specify any [block-ids]. Otherwise these are added or removed from the list.
unlock: Removes protection
usage: /worldprotect [world] unlock
Will save inventory contents when switching gamemodes.
This is useful for when you have per world game modes so that players going from a survival world to a creative world and back do not loose their inventory.
Configuration is through the config.yml file. The following sections are defined.
This section you can enable/disable modules. You do this in order to avoid conflicts between different PocketMine-MP plugins. It has one line per feature:
feature: true|false
If true the feature is enabled. if false the feature is disabled.
This plugin will honor the server language configuration. The languages currently available are:
You can provide your own message file by creating a file called messages.ini in the plugin config directory. Check github for sample files. Alternatively, if you have GrabBag v2.3 installed, you can create an empty messages.ini using the command:
pm dumpmsgs WorldProtect [lang]
There is a minimal API to determine the max number of players per world:
$this->getServer()->getPluginManager()->getPlugin("WorldProtect")->getMaxPlayers($world);
Where:
Returns an integer or null.
WorldProtect
Copyright (C) 2015 Alejandro Liu
All Rights Reserved.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Bumped API version
Added Keep Inventory config option: death-save-inv
Merged updates to Aliuly Common library, removed debug, fixed wp.banitem.exempt permission
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