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Jail sets a new standard for player punishment systems. It makes your PocketMine server secure than before. It makes player punishment more capable than ever. With our advanced techniques, Jail is the most innovative, powerful, and customizable punishment system people've ever experienced.
With Jail 1.1, player punishment is more than just commands. Equipped with its extensive compatibility, various economic plugins could be installed to supports its ability for players to bail using money. Mines could be set so players got their work to do in prisons. There is a lot more for you to discover.
Configuring a jail is never been easy before. With its advanced Set-jail mode, users could set up their three-dimensional jails with just one command and few taps. It's no need to use ancient operations just to do simple things. Learn More.
Jail is way smarter than you think of. Its penalty system automatically detects players' misbehavior in their jail and apply extra penalties. Its Vote-jail system puts a player into prison after certain votes given by other players. It has even more impressively powerful stuff to be unveiled.
Malfunction of a prison's security features is not allowed in reality. Security always comes first, so Jail forces players to stay in their prisons, even when the prison is not sealed with blocks. Controls is limited to players in jail, so they never break out of prison. Learn More.
A revolutionary, beautiful interface is shown on the screen of prisoners. It features a timer, fee calculator, and a colored bar, all vividly animated, giving you an incredibly great view.
With Jail 1.1, you never get out of the trend, whenever your server is up on the internet. A multi-channel update detector is featured in it. And it checks for update on the air automatically.
Try out Jail now by placing the latest PHAR file into your plugins folder. You could find the most recent release on both Poggit and Github Releases pages. Before your first try out, you are advised to go through Wiki. You could learn all commands, permission nodes, and usage of specific features there.
We concern how our users think about Jail. Give us feedback or report any bugs on the Issues section. We will follow up your case as soon as possible.
* Fixed Bail sign not destroying automatically upon wrong placement * Fixed duplication of unjail message when players successfully unjail by bail * Improved accuracy of update fetcher's version comparing techniques * Removed duplicated software icon file in the source code itself * Updated Github URL at the update checker Caution: This update MAY NOT be COMPATIBLE with the latest PocketMine ALPHA versions.
1.2.0 - 11/AUG/2017 - Update fetcher now shows update changes of the latest version for Poggit or Github - Update fetcher now shows download link of the latest version for Poggit or Github - Update fetcher now has its ability to show info of both channels simultaneously - Fixed results of update fetcher not showing correctly in past versions - Fixed some of the users continued to experience problem upon start-up #28 - SetJail command now gets more complex, with more per jail settings available - Fixed 'jailed' and 'tpjail' commands have their return statement missing #31 #32 - Bail availability now works for individual jails (/setjailbail=true/false) - Visit availability now works for individual jails (/setjail visit=true/false) - Fixed display issues and plugin compatibility issues of Bail command #33 - Added data compatibility checker and updater, functions at start-up - Fixed capitalized player names not recognizable by the timer #34 - The animated emoji on the timer now shows on both Bail enabled and disabled jails - Fixed Votes system malfunction due to data storing issues #30 - Cancelled plans for individual jail's allow-escape-area status, updated version
1.1.2 - 07/MAY/2017
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