By continuing to use this site, you agree to the Terms of Service of this website, including usage of cookies.

OK, Don't show this again

A plugin that adds weather mechanics like in vanilla.
version 1.2.3
Approved
Direct Download How to install?
Switch version
23 Downloads / 1373 Total
Plugin Description §

A lightweight plugin that brings vanilla-like weather mechanics (clear, rain, thunder) with configurable behavior per world, lightning control and snow layer creation.

screenshot0 screenshot1 screenshot2

Features

  • Change weather to clear, rain or thunder via command or API.
  • Control lightning spawning and its side-effects (fire, damage).
  • Create snow layers when snow falls.
  • Per-world configuration.
  • Events for plugin integration and extension.

Commands

  • /weather <clear|rain|thunder> [duration]
    • Change the current world's weather. duration is in seconds.
    • Use 0 or a negative number to prevent automatic weather changes in that world.
    • Examples:
      • /weather rain 120 — rain for 2 minutes
      • /weather clear — make the weather clear

Permissions

  • vanillaweather.weather.command — Allows use of the /weather command.

Configuration

Settings are stored per world in plugin_data/VanillaWeather/config.yml. The default section provides fallback values.

Example config.yml:

---
default:
  weatherChange: true        # Allow automatic weather changes
  createLightning: true      # Allow lightning to spawn
  lightningFire: false       # Lightning can set blocks on fire
  damageFromLightning: false # Lightning deals damage to players
  createSnowLayers: true     # Create snow layers during snow

world_nether:
  weatherChange: false

Contributing

Contributions are welcome — fork the repo, make your changes and open a pull request. For bug reports and feature requests please use the repository Issues

Contact

If you need help or want to report a bug, open an Issue on the repository or join our Discord

What's new §

Update to PocketMine-MP 5.43.1

  • Fixed a bug where rain would not start during a thunderstorm.
  • The chance of lightning occurring has been reduced by 33.3% (0.0002->0.00013).
  • Adjust lightning and snow generation logic in WeatherTask
    • Since the event is now called 20 times less frequently, the number of attempts to create a snow layer has been increased, and the chance of summoning lightning has also been increased.
  • Lightning no longer appears in the desert.
  • Optimize weather change logic, and enhance packet handling
  • Settings via config
  • ThunderBolt fix
  • Added snow layer creation
  • Fixed lightning in winter biomes
  • Updated /weather command
Supported API versions
5.0.0
->
5.36.0
Producers §
  • Collaborators:
    • @PrograMistV1
  • Contributors:
    • @FoxyMC-Server
License §
Categories:
Vanilla Mechanics
General
Mechanics
Permissions
Permissions
Commands
Edit world

You can leave one review per plugin release, and delete or update your review at any time

/ 5
Loading...